BlenderBIM Reference Manual¶
Welcome to the manual for BlenderBIM, the free and open source BIM add-on for Blender.
Quickstart¶
- Introduction to BIM (2-minute read)
Brief overview of BIM concepts and BlenderBIM’s role.
- Installation (5 to 10-minute process)
Installation guide and system requirements.
- Exploring an IFC model (15-minute guide)
Load and navigate an IFC model.
- Creating an IFC model (20-minute guide)
Create a simple BIM project.
Sections¶
- BlenderBIM Interface Guide
Guide to the BlenderBIM interface.
- IFC modeling
IFC modeling techniques and concepts.
- Tracking revisions with Git
Collaborate on projects using Git
- Drawings and Documents
2D drawing generation and annotation.
- Structural Analysis
Structural analysis capabilities in BlenderBIM.
- Costing and Scheduling
Cost estimation and project scheduling features.
- Advanced Use Cases
Advanced topics and large-scale modeling.
- Tutorials
Real-world BIM project tutorials.
- User Interface Reference
Detailed UI reference.
- Other add-ons
Other complementary add-ons
- Troubleshooting
Troubleshooting when things go wrong
Get Involved¶
This manual is maintained largely by volunteers.
Please consider joining the effort and Contribute to this Manual.
You can also can help with Translations and Internationalisation
For users who want to contribute to the BlenderBIM codebase, please refer to the Documentation for Developers. This part of the documentation covers various aspects of the BlenderBIM development process.
You can get in touch by joining the chat.
Developer Documentation¶
BlenderBIM is an open-source project, and its development is driven by the contributions of a dedicated community of developers, architects, engineers, and enthusiasts. If you’re interested in contributing to the project, whether by submitting bug reports, suggesting new features, or contributing code, your involvement is highly encouraged and appreciated.
- Getting Started
Introduction to contributing to BlenderBIM.
- Installation
Setting up a development environment.
- Hello, world!
Understanding the project structure.
- Undo system
Working with BlenderBIM’s undo system.
- Code style
Code style guidelines and best practices.
- Running tests
Testing and quality assurance.
- System support
Multiplatform compatibility.
- User Experience and User Interface guidelines
User experience and interface guidelines.